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If you follow one of the WoW token price trackers such as @WoWTokens on Twitter, you may have noticed a couple of things.

First of all, the WoW Token went on sale in Europe today1. It started at 35,000 gp and peaked at 45,000 gp before it started to taper off.

Seeing it peak at 45K, I mentioned in conversation how it was obvious that there was a surge that would probably repeat on a monthly cycle once things stabilized – people that bought the token and activated it today will no doubt need to buy a new one in 30 days or so. 

Having made that observation, I thought it might be a good idea to get my next token somewhere after 15 days had passed, when theoretically the prices for US tokens will bottom out.

They were 21K at the start of the day, but once the buying frenzy started on the EU servers, a curious thing happened.

US token prices started to inch up, at roughly the same time that the EU tokens went on sale.

What’s one got to do with the other? Well, here’s my theory.

The data suggests – but in no wise confirms – that US token buyers are seeing the EU price curve and drawing the same conclusions as I have, only they’re taking action now rather than waiting for another 10 or so days.  And so, the US prices are going up. We’re up to 22K from 21K after 14 hours.

I’m going to stick to my plan and wait to my halfway mark, and not buy until I see the first uptick after that. With over 2Mil gold in the bank, I don’t really need to be super-cautious in my purchasing decisions, but it could mean the difference between 10 years of free gaming, and 12.

Not sure what I’m looking at, but it’s kind of fun to poke at it to see what it does.


  1. Well, technically yesterday. []

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The auto-counter for Herbs has been simplified and rejigged for Draenor herbs, and it reveals most interesting things about how Blizz in turn has rejigged herb yields.

But First, a Review

If you recall, up until now, there have been two kinds of pigment yielded from milling; uncommon and rare. The uncommon ones were the ones we used to make glyphs, and the rare ones were used to make things like Darkmoon cards and so forth. As such, the herb you wanted to buy on the AH depended as much on what you wanted it for as how much it cost.  An herb that had a high yield in rare pigments might have an inferior yield in uncommon pigments, and vice-versa.

MoP Yields

MoP, but typical of all that came before.

The better you tuned your purchases, the bigger your profits.

That was Then, this is Now

The biggest change in WoD is that the rare pigment yields have been completely removed. You only get one kind of pigment out of milling now, and all other things come from that.  Whether you make glyphs, make tokens to make cards, or whatever, it comes from Cerulean Pigment.

So, right away, your purchasing decisions are vastly simplified.

But then there’s this.

WoD Yields

WoD, fairly high confidence.

If you look at the difference between the best performer in MoP and the worst, and compare their analogs in WoD, you immediately see that Blizz has really leveled the playing field when it comes to pigment yields. We’re looking at typically a less than .05 per-mill variation between the best performer and the worst.  While there is some trading places one day to the next, for the most part they sort out in this order and yet that order is practically meaningless.

In Which a Conclusion is Drawn

From this I think it’s safe to say that the market can be the greatest factor in your purchasing decisions for purposes of glyph making or other Inscription-based manufacturing operations.

For example, Frostweed  appears to be by far the most popular herb out there due to its many applications. And, typically, it is also priced above the others, so I rarely purchase it for milling purposes1.

It’s quite clear that Blizz have attempted to remove milling yield as a factor in which herbs get milled. They still have a bit work to do in other professions2 to even out the market, but it’s a good start – and the market might even flatten once certain commodity potions and the like are no longer being pumped out like Diet Coke3.

The upshot is at this point, if you’re a Scribe, your job is likely very much simplified at this point.  And that’s a good thing.


  1. I made an exception for purposes of preparing these stats, but now that I’m done with that I’m going back to letting the market be my guide. []
  2. Sidebar: The almost random nature of professions requiring a little bit of this from that profession and a little bit of that from this profession is just stupid. Yes, I realize that with garrisons, you can have your own source of, say, ore. But that’s a stupid reason to implement professions that way, and vice-versa. It is as if they put those seemingly random requirements in in order to give you something to do with resources that you would normally have no use for, and that’s just pathetic. []
  3. I have portals. I see things. []

Comments Comments Off on Milling About: Draenor Edition

This post on the Blizz forums has had a lot of glyphmongers very confused.

Due to an error, there were a few glyphs that were unable to be crafted via Inscription, which made them unobtainable. These glyphs are:

To make sure players have access to them, we’ve added them to the Inscription vendors in Stormshield and Warspear. Alliance players can purchase them from Joao Calhandro, and Horde players can purchase them from Maru’sa.

Update 1:10 PM PST: We’re also working on adding Glyph of Cleanse (Paladin) and Glyph of Frostbrand Weapon (Shaman). Glyph of Cleanse will be added to the Inscription vendors like the other glyphs. Glyph of Frostbrand Weapon’s item is missing from the game files, so we can’t add it to the vendors via hotfix. Instead, it will be automatically taught to all Shaman level 75 or higher.

Update 1:47 PM PST: Glyph of Cleanse should now be available on the vendors, and Glyph of Frostbrand Weapon should now be automatically learned by all Shaman (although you may need to relog to pick it up).

Source

Later on in the thread a clarification pops up, but I’ll save you the trouble.

Note that it’s clearly stated that the glyph is what is for sale, not the glyph recipeDon’t bother going to the vendor if you want the recipe. There is none.

No new glyph recipes are being added at this time.e

Comments Comments Off on Clearing up some confusion

Collecting data from many sources, I submit the Big Fat Glyph Table for WoD. I submit without comment, except the following.

  • I celebrate at last the removal of one of the two Stampede glyphs. Such a pain to track two different ones.
  • Let’s discuss this table.
    • Unchanged – The same glyph will exist in WoD. There is no guarantee that it will function precisely the same, but it’s more or less survived intact.
    • Removed – The glyph with this Item ID is being replaced with a thing called Charred Glyph, an item worth exactly 50s in the coming expansion. So sell it for whatever you can get unless all you can get for it is less than 50s.
    • Changed – The glyph you have now will change to something else, but it will still be a glyph that you can sell. Look at the “Comments” column for the name of the glyph it will change to. Not that matters a whole lot pre-patch.
    • New – A new glyph will be introduced with a new Item ID. You are not prepared.
    • Uncertain – I am getting conflicting information.  For example, one source says the glyph is being added, but the datamined data on wod.wowhead.com says it doesn’t exist.  Since this doesn’t affect the pre-patch activities that much, just keep an eye on it.  See the comments column for any relevant info.

The table itself can be filtered, segmented, or sorted at your whimsy.  And that’s pretty much all I have to say.  Enjoy.

UnchangedRemovedChangedNewUncertainComments
Absorb Magic
Afterlife
Aimed Shot
Ambush
Angels
Animal Bond
Anti-magic Shell
Aquatic Form
Arcane Explosion
Arcane Language
Arcane Power
Ardent Defender
Armors
Army of the Dead
Aspect of the Beast
Aspect of the Cheetah
Aspect of the Pack
Aspects
Astral Communion
Astral Recall
Avenging Wrath
Barkskin
Beacon of Light
Binding Heal
Black Ice
Blackout Kick
Blade Flurry
Bladed Judgement
Blessed Life
Blind
Blinding Light
Blink
Blitz
Bloodcurdling Shout
Bloodthirst
Bloody Healing
Blooming
Blurred Speed
Borrowed Time
Breath of Fire
Bull Rush
Burden of Guilt
Burning Anger
Camouflage
Capacitor Totem
Carrion Swarm
Cat Form
Celestial Alignment
Certificate of Ownership
Chain Lightning
Chaining
Chains of Ice
Charm Woodland Creatures
Cheap Shot
Chimera Shot
Circle of Healing
Clash
Cleansing Waters
Cleave
Cloak of Shadows
Colossus Smash
Combustion
Condensation
Cone of Cold
Confession
Conflagrate
Conjure Familiar
Consecration
Contemplation
Corpse Explosion
Counterspell
Crackling Tiger Lightning
Crimson Banish
Crittermorph
Crow Feast
Curse of Exhaustion
Curse of the Elements
CursesIf it's being added, there is currently no data.
Cyclone
Dancing Rune Weapon
Dark Archangel
Dark Simulacrum
Dark Soul
Dark Succor
Dash
Dazing Shield
Deadly Momentum
Death and Decay
Death Coil
Death from Above
Death Gate
Death Grip
Death's Embrace
Decoy
Deep Freeze
Deep FrostIf it's being added, there is currently no data.
Deep Wells
Delayed Coalescence
Deluge
Demon Hunting
Demon Training
Demonic Circle
Denounce
Detection
Deterrence
Detox
Devotion Aura
Die by the Sword
Direction
Disappearance
Disengage
Disguise
Dispel Magic
Dispersion
Distract
Distracting Shot
Divine Plea
Divine Protection
Divine Shield
Divine Storm
Divine Wrath
Divinity
Double Jeopardy
Dragon's Breath
Drain Life
Efflorescence
Elusiveness
Ember Tap
Empowerment
Enchanted Bark
Endless Wrath
Enduring Deceit
Enduring Healing Sphere
Enduring Infection
Energy
Energy Flows
Enraged Speed
Enslave Demon
Entangling Roots
Ephermal Spirits
Eternal Resolve
Evaporation
Evasion
Evocation
Expel Harm
Explosive Trap
Expose Armor
Eye of Kilrogg
Fade
Fae Silence
Faerie Fire
Falling Meteor
Far Sight
Fear
Fear Ward
Feint
Felguard
Feral Spirit
Ferocious Bite
Festering Blood
Fetch
Fighting Pose
Final Wrath
Fire Elemental Totem
Fire from the Heavens
Fire Nova
Fireworks
Fists of Fury
Flame Shock
Flames of XorothIf it's being added, there is currently no data.
Flaming Serpent
Flash of Light
Flawless Defense
Flying Serpent Kick
Focused Mending
Focused Shield
Focused Wrath
Fortifying Brew
Fortuitous Spheres
Foul Menagerie
Free Action
Freedom Roll
Freezing Trap
Frenzied Regeneration
Frost Nova
Frost Shock
Frostfire Bolt
Gag Order
Garrote
Gateway Attunement
Ghost Wolf
Ghostly Speed
Gouge
Grace
Grounding
Grounding Totem
Guard
Guardian Spirit
Guided Stars
Gushing Wound
Hammer of the Righteous
Hamstring
Hand of Freedom
Hand of Gul'dan
Hand of Sacrafice
Harsh Words
Havoc
Headhunting
Healing Storm
Healing Stream Totem
Healing Touch
Healing Wave
Health Funnel
Healthstone
Heavy Repercussions
Hemorraghing Veins
Hemorrhage
Heroic Leap
Hex
Hindering Strikes
Hoarse Voice
Hold the Line
Holy Fire
Holy Nova
Holy Resurrection
Holy Shock
Holy Wrath
Honor
Horn of Winter
Hurricane
Ice Block
Ice Trap
Icebound Fortitude
Icy Runes
Icy Touch
Icy Veins
Illumination
Illusion
Imbued Bark
Immediate Truth
Imp Swarm
Impaling Throws
Improved Distraction
Incite
Inferno Blast
Inner Fire
Inner Sanctum
Innervate
Inquisition
Inspired Hymns
InterruptionIf it's being added, there is currently no data.
Intimidating Shout
Jab
Judgement
Keg Smash
Kick
Killing Spree
Lava Lash
Lava Spread
Leap of Faith
Leer of the Ox
Lesser Proportion
Levitate
Liberation
Life Cocoon
Life Pact
Life Tap
Light of Dawn
Lightning Shield
Lightwell
Lingering Ancestors
Long Charge
Loose Mana
Loud Horn
Maim
Mana Gem
Mana Tea
Marking
Mass Dispel
Mass Exorcism
Master Shapeshifter
Master's Call
Maul
Mend Pet
Mending
Metamorphosis
Might of Ursoc
Mighty Victory
Mind Blast
Mind Flay
Mind Freeze
Mind Spike
Miraculous Dispelling
Mirror Image
Mirrored Blades
Misdirection
Mocking Banner
Momentum
Moonwarding
Mortal Strike
Mystic Shout
Nature's Grasp
Necrotic StrikeIf it's being added, there is currently no data.
Nightmares
Nimble Brew
No Escape
Omens
One with Nature
Outbreak
Paralysis
Path of Frost
Pathfinding
Penance
Pestilenceto Boil Blood
Pick Lock
Pick Pocket
Pillar of Frost
Pillar of Light
Play Dead
Poisons
Polymorph
Pounceto Rake
Power Word: Shield
Prayer of Mending
Protector of the Innocent
Prowl
Psychic Horror
Psychic Scream
Purge
Purify
Quick Revival
Raging Blow
Raging Wind
Rain of Frogs
Raise Ally
Rallying Cry
Rapid Displacement
Rapid Rolling
Rapid Teleportation
Reactive Shielding
Rebirth
Recklessness
Recovery
Recuperate
Redirect
Reflective Shield
Regenerative Ice
Regenerative Magic
Regrowth
Rejuvenation
Remove Curse
Renew
Renewed Tea
Renewing Mists
Resilient Grip
Resonating Power
Restored Faith
Revive Pet
Riptide
Rising Tiger Kick
Rude Interruption
Rune Tap
Runic Power
Safe Fall
Savagery
Scatter Shot
Scourge Imprisonment
Seal of Blood
Shackle Undead
Shadow
Shadow Bolt
Shadow Magic
Shadow Ravens
Shadow Walk
Shadow Word: Death
Shadowflame
Shadowy Friends
Shamanistic Rage
Shamanistic Resolve
Sharp Knives
Shattering Throw
Shield Slam
Shield Wall
Shifted Appearances
Shifting Presences
Shiv
Shocks
Shred
Silence
Siphon Life
Skull Bash
Slow
Smite
Smoke Bomb
Snake Trap
Snake TrapNew rune, old name.
Solace
Soothing Mist
Soul Consumption
Soul Swap
Soulstone
Soulwell
Sparring
Spell Reflection
Spellsteal
Spinning Crane Kick
Spinning Fire Blossom
Spirit of Redemption
Spirit Raptors
Spirit Roll
Spirit Walk
Spirit Wolf
Spiritwalker's Aegis
Spiritwalker's Focus
Spiritwalker's Grace
Splitting Ice
Sprint
StampedeAt last, we only have one glyph by this name to track!
Stampede
Stampeding Roar
Stars
Stealth
Strangulate
Strengthened Resolve
Subtlety
Sudden EclipseIf it's being added, there is currently no data.
Surging Mist
Survival Instincts
Sweeping Strikes
Tame Beast
Targeted Expulsionto Detoxing
Telluric Currents
Templar's Verdict
the Alabaster Sheild
the Battle Healer
the Bear Cub
the Blazing Trail
the Chameleon
the Cheetah
the Compy
the Consecrator
the Drawn Sword
The Executor
the Exorcist
the Falling Avenger
the Floating Butterfly
the Flying Serpent
the Geist
the Heavens
the Ice Reaper
the Inquisitor
the Lakestrider
the Lean Pack
the Liberator
the Long Winter
the Luminous Charger
the Monkey
the Mounted King
the Ninth Life
the Orca
the Penguin
the Porcupine
the Predator
the Raging Whirlwind
the Redeemer
the Righteous Retreat
the Sha
the Shapemender
the Spectral Wolf
the Sprouting Mushroom
the Stag
the Subtle Defender
the Treant
the Val'kyr
the Watchful Eye
the Weaponmaster
Thunder
Thunder Strike
Thunderstorm
Totemic Encirclement
Totemic Recall
Totemic Vigor
Touch of Death
Touch of Karma
Tranquil Grip
Tranquilizing Shot
Transcendence
Travel
Tricks of the Trade
Twilight Ward
Unending Breath
Unending Rage
Unending Resolve
Unholy Command
Unholy Frenzy
Unstable Affliction
Unstable Earth
Ursol's DefenseIf it's being added, there is currently no data.
Vampiric Blood
Vampiric Embrace
Vanish
Vendetta
Verdant Spheres
Victorious Throw
Victory Roll
Victory Rush
Water Elemental
Water Roll
Water Shield
Weakened Soul
Whirlwindto Wind and Thunder
Wild Growth
Wind Shear
Winged Vengance
Word of Glory
Zen Flight
Zen Focus
Zen Meditation

Comments 1 Comment »

This is what I get from believing patch notes.

The following glyphs are not inherently learned, and therefore valid for sales..

  • Might of Ursoc
  • Nature’s Grasp

Comments Comments Off on Glyphapocolypse 2014 Updates

With the dissemination of the WoW 6.0.2 PTR patch notes, we now have a first good idea as to what the glyph landscape will look like post-Warlords.

In this first round, we are informed that some glyphs will now become known inherently as you achieve certain levels in-game. In other words, you won’t have to buy a glyph off the AH or make it or have it made in order to learn that glyph. Good news for everyone else, bad news for us.

We made several improvements to the Glyph system. While leveling, characters unlock Glyph slots at several specific levels. However, in order to get glyphs, characters need to visit an Auction House (and potentially pay way more gold than an average character of that level has yet), or know a Scribe from which to request them. To solve this, we’ve made characters learn some Glyphs automatically as they level. Additionally, we now have the ability to make some glyphs exclusive with each other, or require specific specializations.

Source

What this means for you is that all the glyphs in this list will potentially be turned into something called a Charred Glyph. These are worth exactly 50s when the patch drops – which is a pretty good deal considering what you can currently vendor a glyph. for something around 14s.

There’s a far shorter list of glyphs which have an uncertain future. To be honest, this could be a data mining error on WoWHead. Some – according to WoWHead – remain untouched, while some of them just … go away.

My methodology here was simple. I took the list from Blizz, looked them up on WoWHead noted the ID of the glyph, then looked it up on the Beta WoWHead. Easy enough. If you see a flaw in that logic, act accordingly.

So here’s the plan.

  1. Fire sale the glyphs on the list of those going away when the patch drops, stopping at 50s + auction fees.  If the price drops below that threshold, stash the glyphs and sell them for 50s apiece when 6.0.2 drops.
  2. Glyphs on the ‘uncertain’ list will probably go the same route … so it’s probably safe to follow option 1 with them as well. But if you feel that WoWHead is more reliable than Blizzard in this regard, by all means, set them aside or just keep them in your sale rotation, business as usual.

Here’s a couple of lists for you.

Glyphs turning to Charred Glyph

  • Alabaster Shield
  • Ambush
  • Avenging Wrath,
  • Black Ice
  • Blink
  • Bloodthirst
  • Breath of Fire
  • Bull Rush
  • Cat Form
  • Cheap Shot
  • Chimera Shot
  • Dash
  • Dazing Shield
  • Deadly Momentum
  • Death and Decay
  • Death Grip
  • Demon Training
  • Denounce
  • Dispersion
  • Divine Storm
  • Double Jeopardy
  • Drain Life
  • Ember Tap
  • Enraged Speed
  • Entangling Roots
  • Eternal Earth
  • Fade
  • Fae Silence
  • Faerie Fire
  • Fear
  • Ferocious Bite
  • Final Wrath
  • Fists of Fury
  • Flame Shock
  • Flash of Light
  • Fortuitous Spheres
  • Frost Nova
  • Frost Shock
  • Frostfire Bolt
  • Gag Order
  • Healing Touch
  • Healing Wave
  • Healthstone
  • Holy Fire
  • Levitate
  • Liberation
  • Light of Dawn
  • Lightning Shield
  • Long Charge
  • Mana Tea
  • Master Shapeshifter
  • Maul
  • Mending
  • Might of Ursoc
  • Mind Blast
  • Misdirection
  • Nature’s Grasp
  • Omens
  • Pathfinding
  • Penance
  • Polymorph
  • Rapid Rolling
  • Rebirth
  • Recuperate
  • Reflective Shield
  • Rejuvenation
  • Renew
  • Savagery
  • Shield Wall
  • Shifting Presences
  • Siphon Life
  • Slow
  • Smite
  • Spinning Crane Kick
  • Spiritwalker’s Grace
  • Stealth
  • Templar’s Verdict
  • the Executor
  • Thunder
  • Unholy Command

Glyphs with Uncertain Futures

  • Harsh Words
  • Totemic Recall
  • Victory Roll
  • Victory Rush
  • Water Elemental
  • Word of Glory

Comments 1 Comment »

In the past few days you may have noticed that whatever tool you use to download the "realm-specific" version of The Undermine Journal addon (that contains auction data specific to you realm) has stopped working. If you had the means, you might have discovered that instead of an HTTP "200" response (meaning all is well) it returned a "402" response (meaning "payment required").  If you were using my little automated update tool, you would be one of those people.

Fortunately, there is an easy remedy.  All you have to do is go to the "realm specific" page and download it directly, ONCE, to prove you are still alive.  The author of TUJ and its addon flipped a switch somewhere so as to shake out any robots that are not actually connected to humans.

So, simple instructions.

  1. Go to The Undermine Journal
  2. Select your realm
  3. Click on SITE in the title bar
  4. Click on "WoW Addon".
  5. Log in using whatever account you would normally use there.
  6. Scroll down to "Addon Download"
  7. Select whatever realm(s) you are interested in.
  8. Copy the URL of the "Download Your Addon Here" link (in FireFox, it’s right-click and then "copy link location")
  9. Save the link you copied – you’ll need it later.  I usually use a Windows7 post-it.
  10. Left-click on that link and download the file – you can use it or not.

Now, if you’re using my little automation script, you need to go open it up in your favorite text editor, and change the line that has the URL that you used previously, and replace it with the one that you just recently copied.  After that, all should be well.

Comments Comments Off on Undermine Journal Issues

I’ve been watching other servers merge get linked and I’ve been kind of curious as to how the linking affects their economy. Starting this Thursday, Alleria, a high-pop server (my home) is linking to Khadgar, a low-pop server.

Some of the comments I’ve seen from low-pop servers (and one medium-pop) indicate that there are lot of "makers" but very few "takers", keeping prices low and sales flat. Here on Alleria, even common commodities like herbs can sell out, prices can get a bit up there, and things generally do move.  Even at that, our prices on Alleria have been historically below the average for all realms1.

My own business has been brisk.  I generally can’t keep the shelves fully stocked, I’m always playing catch-up.  On average I pull in 25,000 GP a week. The glyph business has, surprisingly, remained a decent source of income, especially since Blizzcon2.

So what happens when Khadgar’s population gets to taste these waters? That … is the great unknown. Will they inundate us with an oversupply of all things? Will they be starved for goods? Will my counterpart on Khadgar be a total jerk, intent on driving me out of business?3

It’s all, at this point, rather exciting, from a glyph market geek point of view. My *hopes* are that it will be positive.  I might even get to bring some glyphs out of retirement if prices pick up. But even if it goes the other way, I could take at least 25-50% market depression and still get along fine.

In a few days I’ll follow up, allowing things to stabilize – probably after the weekend.


  1. Thanks, TUJ Realm-specific addon! []
  2. I guess peeps are genuinely excited by things to come. []
  3. For the record, that’s been tried before. Go for it. I am Asia. Bring the land war. []

Comments 6 Comments »

After patch 5.4.2 was applied, you may have noticed something like this:

Notice anything missing?

Notice anything missing?

No matter who it was, the nameplates no longer showed the names, making them just ‘plates’.  If you used something like TidyPlates you might not have this problem, but there were a lot of other people that did.  What was up?

The first clue emerged on the forums – if you had Tekkub’s Tekticles installed, which modified the fonts used in game, you might have this problem.

But if you weren’t using Tekticles, and still had that problem?  Look for an app called BetterFont – "!BetterFont" on your addon panel, and thus near the top.  If you have this installed, disable it. You’ll probably no longer have the problem.

If you have neither of these, search out other font-altering addons.  If unsure, disable them all, and then enable each one, one at a time, until the problem occurs again. That’ll be the addon causing the issue.

Comments 2 Comments »

Here’s the problem

Not one to mince words here. If you are using MMOUI Minion, WoW Interface’s “auto-updater” tool, you need to know that it’s either broken or going to break soon for you.

Here’s why.

MMOUI Minion is based off of the Java virtual platform (Often referred to as the JRE, or Java Runtime Environment).  This is a programming language that has gained so much mass that it has curled in the universe around it, giving itself its own “platform” status, similar to “PC” or “Mac” or “Amiga”. This is marketed as a virtue – “write once, deploy anywhere” – and for that reason it is very popular among non-system programmers – web programmers, smart phone programmers, etc.

Java is owned by Oracle, and is very aggressively promoted and supported. There are regular updates, and therein lies the problem. Recently, Java 7 was released and many people, when asked, said “Yes” to the question, “Would you like to update for free?”1

Now, normally this sort of thing has two aspects.

  • There is the HOORAY aspect in which everyone benefits from new features, either immediately or somewhere down the road.  Not necessarily YOU, mind you, but maybe a programmer, corporation, or ad man somewhere is cheering the release of Java 7 right now.
  • There is also an OMG SADFACE aspect, in which some things cease to work.  This is not unexpected. Interfaces change, and programs may need to be recompiled or rewritten to accommodate that.  In that case, you go to the website of the offending program, look at the forums, and find out when they plan on updating the program so that it works again.

I think you see where this is going.

MMOUI Minion was written in such a way that it broke when Java 7 was installed.  Well, that’s the breaks, but surely there’s a fix ready to go. After all, any pro Java coder will probably be working on that well ahead of the Java 7 release, using beta releases of the platform, much as addon authors do with the PTR so that their addons are ready when the patch day comes.

I searched in vain, and finally found some comments on the WoW Interface fora that alluded to the Minion app being abandoned. There was no announcement. There was no posted workaround. The download page is still there. For the love of the Titans, there wasn’t even a bug report!  Well, maybe there was, but I can’t see it. All bug reporting has been redirected to an external website – behind an authentication wall, so you can’t even RESEARCH whether a fix is forthcoming.

This kind of behavior just gets on my nerves. I mean, at least post an announcement and a workaround, or an announcement that it’s abandoned at the very least.  Or take down the download page, at the very very least! To do otherwise is very disrespectful to the users.

Here’s a solution

So the problem is that when you installed Java 7, the MMOUI Minion file itself was not upgraded. It will still work fine if Java 6 is used.  So we need two things.  We need (1) Java 6, and we need (2) to make MMOUI Minion use it.  Neither is exactly straightforward, but neither is impossible, either.

Getting the software2

  • Go http://www.oracle.com/technetwork/java/javase/downloads/jre6downloads-1902815.html.
  • Select the Accept License Agreement button (the “red” circle).
  • Select the Windows download of your choice (the “pink” circle). There are three variants – x86 offline and online3, and Windows 64.  If you’re not sure if you need the Win64 version, select the x86 version.
  • Click on the appropriate link and download it.
  • Once you’ve downloaded it, run the installer.  You want to make sure that it goes into its own directory – for example, on my PC it’s C:\Program Files\Java\jre6\, leaving Java 7 in C:\Program Files\Java\jre7\.4

Setting it up

Okay, you got Minion and you got Java 6.  Here’s where we put it all together.

  • Locate your MMOUI Minion icon.
  • Right click on it to bring up its properties dialog.
  • Select SHORTCUT.
  • Under “Target” you should see: “C:\Program Files\MMOUI Minion\minion.jar” ((Or something very similar. Once again, if you chose other than the default, I trust you know how to translate my instructions.))
  • Change this to: “C:\Program Files\Java\jre6\bin\java.exe” -jar “C:\Program Files\MMOUI Minion\minion.jar” This will force Java 6 to be used to run the program.
  • Select the APPLY button and close the dialog.

Double-click the icon to test out your work. If all is well, you’ll see a console window pop open, then the Minion program.  Unfortunately, you may have to re-configure it if you recently re-installed in a desperate attempt to make it work.  Sorry, can’t help you there.

If you’re annoyed by the console window, however, I CAN help.

  • Reopen the properties dialog for the icon (right-click).
  • Next to the RUN label, select MINIMIZED. (It was previously set at NORMAL WINDOW).
  • Hit APPLY again and close the dialog.

And that’s it!  I hope this has helped you.


  1. And hopefully “No” to the question, “Would you like a useless crufty piece of crep toolbar installed in your browser?” Well, they stated it more kindly, which is to say, they lied. []
  2. This is for Windows. Mac Heads, you’re on your own. But you’re our wisest computer users, so I have faith in you. []
  3. I recommend the offline version because there’s no telling when the online version will get hidden behind an authentication wall. []
  4. This is largely arbitrary and dependent on how you personally set up your system. I assuming that if you put your Java Runtime Environment somewhere other than the default, you already know enough to sort this out. []

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