Archive for the “Blogosphereic echo chamber” Category

As long as I’ve played, I’ve seen a constant flow of envy from other classes.  They look at our magnificent demonic steeds, and say "Hey, why can’t we have one?"1  They gaze longingly at our portals and whinge, "why can’t we use them?"  They even cried about healthstones so much that Blizz gave them a vending machine for healthstones. I imagine that somewhere out there, someone’s upset that they can’t summon Warlock pets, either.

The most recent outbreak has been over a new quest series in patch 5.2 in which Warlocks go to change our mundane orange fire for green fire, as it should have been all along2.  Apparently, some people are annoyed that we get to have all the fun here, and want something like it for themselves. Ignore the fact for a moment that there’s nothing about (for example) mages3 that gives them that "cool factor" like Warlocks, and thus no real REASON to have a special epic quest series.  They just want it, because, reasons.

As always, Auntie Flora has worked long and hard to bring a solution to you.

You want all the warlock goodies?  Here’s what you do.

  1. Log out.
  2. Select CREATE NEW CHARACTER4
  3. Select class = WARLOCK
  4. Log in.
  5. Get your neat Warlock stuff.

You’re welcome.


  1. Mind you, they didn’t look at the massive cost of our mats and go, "Hey, why can’t we be taxed as much for our mounts?" []
  2. Don’t get me started on THAT, []
  3. You know that fire mages have GOT to be at the center of this. []
  4. If you have no free slots, delete a mage. []

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In the “goblin” world, there are goblins, and there are those that write about goblins, and there are those of us that more or less peer in from the edges, bemused at how far one person will go to make a few gold pieces.  I fancy myself in the latter, no illusions there, but I wonder where WpW Insider’s resident goblin journo places himself?

His topic of the day was something near to my heart, inscription as a money maker.  As usual, he almost gets it right, or almost gets it wrong, but doesn’t really nail either.

Buy the Numbers

The first thing I want to tackle isn’t provably wrong – not yet, or at least not provable by me – but I want to shed some light on the statement that possibly was edited down for brevity.1

Assuming you can make a full deck for every 12 cards you produce (which is the ratio you see if you trade really well and/or produce a lot of cards), it’ll cost you 120 stacks of any herb but Fool’s Cap, or 75 stacks of Fool’s Cap. At 40g per stack of, for example, Green Tea Leaf, that’s 4800g per deck. Some decks can sell for over 20,000g.

What’s he talking about, Fool’s Cap requiring fewer stacks?  Well, basically, what he’s saying here is that Fool’s Cap yields up more Misty Pigment than other herbs do.  If he got his numbers from WoWHead, I do question them – WoWHead does not appear to purge old data that often, so the numbers up there could possibly include Beta data.  Hard to say, since they’ve become less transparent by the day.2

However, I wrote a little addon that has been tracking all milling I do in real time.  So far, the yields look like this.3

MoP Herb Yields 2012-12-28

So, everything hovers around the .25-pigments-per-mill level, except for Fool’s Cap, which has yielded around .60.  Yes, that’s more than double, which is in excess of WoWHead’s numbers.  I have no idea whether this will hold, but I’ll be monitoring it.  Right now, I don’t have enough samples from all herb types to make me comfortable publishing a link to the database, but before too long I will.

The upshot is, yeah, right now it’s worth it to buy Fool’s Cap for purposes of making Darkmoon cards.  But now that Euripides has let the cat out of the bag, I expect there to be at least a window in which it will be priced beyond reason.  Keep your eyes on the prices.

Don’t Believe it

Glyphs are a whole other beast. I’ve said a few times that this market isn’t worth pursuing, and to some extent, this still holds true. The main reason I’d advise against trying your hand at the glyph market is that everyone else disagrees with me, and that the profit per hour in this market is purely driven by competitors’ willingness to spend more time cancelling and relisting.

This shows some old-fashioned thinking on Euripides’ part.  The “work harder not smarter” attitude works, if you have no other interest in this game than to sell things and make gold. I’ve other things to do. This is and has been a side-project, in which I attempted to determine if one could make money on the AH in an intelligent way.  I’ve succeeded – if you disagree, it can only be on the matter as to what degree I’ve succeeded.  However, since I started this exercise in Wrath, I’ve accumulated over 1,000,000 gold, so I think I’m on solid ground here.

I published my methods here, so I won’t go into great detail now, but essentially these principles held, and still hold.

  1. Treat the enterprise as you would a retail outlet.
  2. Maintain a working inventory of glyphs.
  3. Cultivate a reliable, inexpensive source of materials.
  4. Rotate stuff out when its price drops too far (as opposed to a forced reset, which is too labor-intensive) and shelve stuff that doesn’t sell at all.
  5. Don’t worry about Euripides and the goblins.

#5 is the part that flies in the face of what Euripides said. He maintains that you have to undercut like a fiend.  I don’t. I sold 5000 GP worth of glyphs last night.  Does that sound like a good turnaround for an hour’s work? It does to me.  I post ONCE per day. I still sell stuff. There are a variety of reasons, but the biggest reason is that the stuff that sells, will sell.  Some “goblin” may undercut me, but if the glyph is a seller, then his glyphs WILL be bought, then mine are right there for the next buyer.

Don’t take the advice of trolls

I like angry letters, so when I have time to troll my esteemed competitors, I’ll go and post a "glyph wall" of 3 of each glyph for triple the materials cost. This is just expensive enough that it’s not worth them buying me out, and cuts the high end of the market (the 300g glyphs that cost 15g to make) out from under them. This can be fun, not unlike popping bubble wrap. I still get undercut within an hour, but since this doesn’t really drive demand up that much, I don’t end up selling anything more than I would have at the high prices. That’s generally when they’ll mail me letting me know this.

In the end, though, I can’t spend all day trolling — they just wait for me to have better things to do and then go back to their old ways.

I encounter a number of idiots like this on my server4 and I always get the last laugh, because while they’re all wrapped up in this little game of theirs, I just keep posting and selling.  They were thick as fleas on a camel when the expansion posted, but they’re gone now, and I an still making bank.  Laugh-a while you can, monkey-boy.

If you’re going to disregard my advice and try to get into the glyph market, the best advice I have for you is to make sure you have the most efficient possible setup, and undercut really frequently.

If you want to make money making glyphs, and you don’t want it to be your life, then disregard this advice and reflect on the article I linked above.  Exercise patience and intelligence5 and you’ll not want for gold in days to come.

Moving on

I’ve a couple more tweaks to make to see how far I can push this thing, but now that I’ve gotten my Million, it’s all become rather pointless. I’m not one of those one-percenters that digs the money just for being the money. My goal has been to provide a comfortable nest egg for ten toons on this server, and I’ve more than accomplished my goal. Anything else is just gravy.

Everybody loves gravy.


  1. Or uberness. One never knows. []
  2. Doesn’t mean I’m going to wax poetic about WoWDB any time soon. []
  3. Green = common yields, Slate = rare yields. []
  4. And yes, that’s a direct Euripides quote, and yes, I just called him an idiot. It’s justified. Trolls are idiots. []
  5. No comment. []

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Upon hitting level 90, there are a few choices open to one with regards to how to pass the time, day to day, in between raids. 

Unbelievably, it’s easy to hit max level while still having two and a half zones left unexplored.  So there’s that.  Finish up those zones, tidy up a bit and get the explorer cheev, finish the quests and get the loremaster cheev.

Or, there are many achievements, collections, battle pet activities, and other bits of miscellany to attend to.

Or, there’s dailies.

Not a real picture of Niel deGrasse TysonIn Vanilla, Blizz played with the idea of recurring quests such as that goblin in Feralas1 and the Winterspring grind2. Most of those could be repeated as many times a day as you wanted. BC brought about the actual idea of Dailies, capital D, but it wasn’t until patch 2.4 (Sunwell) that we saw dailies presented pretty much as we’d see them until MoP was released.

While there were a few must-haves out of that series of dailies (Woodchucker, anyone3?), in most cases it was vanity stuff4, or marginally better than you could get if you never ever set foot in a Heroic dungeon.

MoP has changed all of that, to the point that dailies are necessary.  A lot of your JP and VP gear is tied into dailies, and if you want to perform at your best, you best figure out where your biggest bang is and start grinding it5.

In order to move things along, you pretty much have to max out your rep every day – for those that are only focused on one main, that probably means multiple rep grinds.

The dailies, and their hubs, are pretty familiar to the experienced WoW-head, but the sheer number of them is pretty daunting. Where to start and how do? That’s been a topic of concern for myself and Jasra for a while, since we’re pretty much at the pointy end of the stick.

till lifeBefore having a good idea of my gear plan, I started out on Halfhill reasoning that everybody loves feasts. I found quickly that getting all the dailies done was pretty hopeless, if I wanted to even log in on another toon, so I scaled back a bit to Yoon’s daily vegetable and currying favor with Jogu.  Jogu’s great. Jogu loves carrots. I have carrots. Every now and then he’d ask for wine. I love wine, too.  BUT.  Aside from a garden full of songbells, this vector doesn’t really add up for a hunter.  After careful consideration, I finished up Kun’lai and got krakking on the Klaxxi.6.

This experience has served Jasra well, as she’s skipping all but the minimal Tiller stuff right now, and focusing instead on Golden Lotus, for the tailoring recipes, for starters.  I’m afraid everything I’ve heard about those dailies is true.  For a squishy like her, it’s horrible, and they seem to bring out the worst in people.   I’ve seen few really horrible people on the Klaxxi circuit, but the GL dailies seem to encourage the absolute worst7.  There will be much rejoicing when those are done.

portnoyAll that aside, I’m not going to join the ranks of those that are complaining the most bitterly about being "forced" to do dailies. There is no point to it.  With very few exceptions, all the JP and VP gear is outmatched by raid drops, and those exceptions don’t really stand out as any worse than we’ve experienced in the past.

The worse that happens if you don’t do dailies is that you either appear closer to the bottom of the charts until you get geared up the hard way, or your team picks someone over you, someone that didn’t mind the grind enough to stop them from doing them.  Boo hoo, it IS a bit of a competition in that case.

What about the hardcore player?  Couple of thoughts, here.  (a) Hardcore players are going to do it, if it gets an edge.  Period. Hardcore players that cop out over dailies, get replaced. Period.  And, (b) Hardcore players complain about everything, so who cares?

I haven’t even seen the whole continent yet, so I have very little reason to complain, anyway, and 5.1 is on the horizon so I’m probably months away from being left with the option of "dailies, or nothing at all"8.

elephantThere is an elephant in the room.  Those that hate dailies the most hate them for a very specific reason. Dailies are perceived by them as an attempt to stretch out current content in an artificial manner.   They feel that time spent working up dailies would be better spent on new content.  I personally agree in spirit that new content is better than dailies.  I disagree with their assessment of how much effort is required to implement new content over dailies9. And I think Blizz has done the math, as well, which is why we get dailies in the first place.  They have limited art asset generation capacity, and choose to focus it on the next content patch rather than marginally expand the current patch level.

There is a small, but vocal, contingent that will complain bitterly on the forums and claim to speak for all of us.  The same applies to bloggers; we certainly don’t have a corner on the concept of analysis. Our reality is no better than the average forum rat’s, even if we manage to come across as less unhinged than the average forum troll10. We lose sight of the notion that there are few if any reasons for Blizzard to be doing the terrible things they’re accused of.

Blizz has access to one thing that we do not – the raw data showing actual playing habits of all 10M or so users over time. They’re not idiots. If they saw that a majority of players were engaging in xxx playstyle, they’d do what they could to pander to them and make their gaming experience even more enjoyable. And if they see a high correlation between the number of people that set foot in a raid with those that ran ZZZ dailies, then they’ll probably do something, there, too. The problem with statistical analysis in this case is that it takes time to accumulate data11, find the patterns, define the problem, and then – finally – define a solution, plan its implementation, do eet, and prepare for the next wave of complaints12.

For myself, I am unwilling to marginalize my performance so I’ll run the dailies to get the stuff to make it less painful for my RL. For Jas, we simply must get her geared up, the dailies are the best way to do it outside of Heroics, and off we go.   It’s the cost of doing business. The rest of the game makes up for it.


  1. Don’t bother looking, he’s gone. []
  2. Not the same one you see these days, kids. []
  3. And what the heck, guys, why was it still a flinging chicken when MoP came out? []
  4. the Argent Tournament had the Titans’ own pet and mount collection. []
  5. In my case, "Kranking Klaxxi." []
  6. C wut I did thar []
  7. I’m looking at you, barrel-gankers. []
  8. For the record, I have, like, dozens of other games that I don’t play because of WoW, so is this really a bad thing?  I think not. []
  9. We’ll start with artwork. Minimal new artwork is required for dailies. Lots of new artwork is required for new content (that’s kinda what new content is, by the way.). So right there, new content starts out at a disadvantage. And it never really recovers. []
  10. Usually, but not always. []
  11. And I sincerely hope beta data is not included in this. []
  12. Srs, I’m not  a cynic. []

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Is there an echo in here?

I think I have a release date nailed down: Sept 25, 2012.

nic cage

Somebody’s feeling a bit smug now.

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